Playbooks

Seven mistakes that stop shoppable video working

When shoppable video does not perform, the instinct is to blame the videos. It is almost never the videos. Here are the seven things it usually is, roughly in order of how often they turn up.

1. Nothing is tagged

The videos play, the widget looks right, and there is no way to buy anything. This is the most common failure by a distance and the least visible, because everything renders correctly.

Tagging is the entire mechanism. A video without products attached is a video player that took an afternoon to install.

2. The video is too long

Sixty seconds of brand film in a slot where a shopper gives you eight. The useful length on a store is ten to thirty seconds, and the product should be on screen inside the first two.

Video made for social has a built-in hook because the platform punishes anything that does not. Video made for a brand campaign frequently does not, and it shows immediately when it is dropped onto a product page.

3. It is on the wrong page

Discovery content on a product page widens a decision that had already narrowed. Single-product content on a home page tells a first-time visitor the store sells one thing.

Match the video to the shopper’s stage. Browsing shoppers want range; deciding shoppers want detail about the one thing.

4. It pushed the buy button down

A video section above the price and the add-to-cart control on a product page. It looks considered on a desktop and costs conversions on a phone, where the shopper now has to scroll to do the thing they had already decided to do.

5. It is slow

Video that loads eagerly, all of it, on page load. The page gets slower, the largest element becomes a video nobody asked for, and the shoppers on slow connections — a large share of mobile traffic — leave before anything renders.

Videos should lazy-load, show a poster image first, and never be the element your load time is measured on.

6. The layout jumps

Cards that appear after the rest of the page and shove everything down. The shopper reaches for a link and it moves out from under their thumb. This is measurable, it is penalised by search engines, and it is entirely avoidable — the space a card will occupy can be reserved before it loads.

7. Nobody is looking at what it did

The subtlest one. Video goes live, it looks good, and no one checks whether it sold anything. Months later there is a strong opinion in the business about whether video “works for us”, based on nothing.

Plays are not the number. Add-to-carts and attributed orders are. The gap between them is where the actual answer is, and it is frequently surprising — the video everybody likes is often not the one earning the money.

The pattern

Six of the seven are setup and placement decisions, not creative ones. That is genuinely good news: they are all cheap to fix, and none of them require making better video.

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